Jirisys' Rome: Total War - Alexander - Europa Barbarorum Mega Mod Pack Current version is 1.03 With 27 Mini Mods, Mega Mods, Fixes, changes and the capability to run EB on the Alexander expansion engine, with more stability and greater units, the one recommended by the creator (if you have the Alexander expansion). I have the RTW Gold Edition, which was patched to 1.5 out of the box. Having done this I proceeded to the Europa Barbarorum website and downloaded the mod from them. Then I opened the installer and proceeded to install the Europa Barbarorum modification on the SAME EXACT FOLDER I HAD INSTALLED RTW, not a copy of it, but THE EXACT SAME FOLDER. Contentsshow Introduction Alexandros knew. The key to his empire lay in Babylonia, not in Makedonia. After his death, Seleukos, another Makedonian, fought to regain Babylon for himself, and in 312 the city welcomed him with open arms and great joy. He repaid that generosity, retaking Susiana and then Media, pushing the limits of his new empire back to the Indos and then west to Syria. Official site of Europa Barbarorum, mod for Rome:Total War. The Eleutheroi are all the factions that didn't make it, plus anyone who rebels against you. This means they have access to almost all units. The Eleutheroi Unit pages list the most common troop types within a geographical area and any unique units available there. Remember that the. I hope this helps people install the game (as I have had numerous queries about how to install it). If you are still having problems, post comments.
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Europa Barbarorum II
Platform
Medieval II: Total War: Kingdoms
Mod Type
Overhaul
Era
Classical Era
Mod Leader
jmrc
Release Status
Version 2.3
Forum / Thread
Here
2Features
3Official Preview
Europa Barbarorum II is a revised and extended version of its predecessor RTW mod Europa Barbarorum, which has been adapted for Medieval II Total War. This is a full conversion mod (not surprising with M2TW since it’s a different time period).
It features a map spanning (in modern terms) from Ireland and Portugal to Pakistan and Xinjiang, and from mid-Sweden to Ethiopia. This map is twice as big as the original RTW map and features (as of yet) 27 fully playable factions. The team has tried to give each region on the map a number of provinces, so as not to under-represent factions and cultures on the “fringes”. There are fewer regions in the centre than in some Mediterranean-focused mods such as RTR or RS, but more in other parts of the map. This is in accordance with the basic philosophy of the project, which tries to provide the player with a historically accurate depiction of all major factions of the age, and a possibility to experience some factions/cultures that are under- or misrepresented in other media. Among these are not only the European 'barbarian' factions the original project started with, but also factions from Central Asia and the Arabian peninsula. This does not mean though that others have been neglected. The Hellenistic world, Rome, and Carthage are represented in their full might and splendour.The Europa Barbarorum project is uncompromising in its approach, seeking maximum historical accuracy. That said, characters who were born after the start date will not appear in the campaign, because of the unpredictability of the consequences of the player’s and AI’s actions.
This mod has many features unique from most other Medieval II mods. It includes hundreds of completely brand new units with balanced and historical stats, 1144 turns with four turns per year (instead of the standard 2 turns per year for TW) for a total of 286 years of gameplay, two settlement types - cities and nomadic camps (replacing castles from M2), social-political ideology which replaces religion, numerous scripted historical events such as political/military reforms or invasions, a vast wealth of regional historical and geographical information for each province on the map, unique historical landmarks or buildings for many provinces, native provincial buildings which give a region its dominant native culture, a complex trait and ancillary system for in-game characters, the ability to choose your faction heir, piety ranking will be replaced by management, chivalry/dread rank will be replaced by influence, unique political offices for certain factions, brand new animations for units not present in M2 (such as slingers, phalanx, hoplite, and archer bow strings), permanent stone forts which add income to regions and create greater regional diversity (not for first release), a navigable Red Sea-Nile River canal, buildable authority system which dictates the provinces form of government, a totally new and re-textured campaign map which extends slightly further east than EB I, the possibility of re-emergent or hording factions, and a complex area of recruitment (AOR) system that allows some regional as well as factional units to be recruited by several or even all factions. Alongside a completely redone campaign and battle AI for a more immersive and challenging experience.
Extensively researched voicemods (for units on the battlefield; also some agents). May be extended.
Classical Greek (Will be divided between Western Greek and Eastern Greek)
Classical Latin
Parthian
Phoenician-Punic
Gaulish
Proto-Germanic
Classical Sanskrit
Factions
Faction list (as of yet; there will be additions. Some names may be changed for accuracy).
Aedui (Gallic faction of northeastern Gaul)
Arche Seleukeia (Seleucid Empire - Persian Hellenic successor empire)
Areuakoi (Celtic Iberian faction, northern Spain)
Arverni (Gallic faction of central Gaul)
Baktria (Central Asian Hellenic successor faction, modern Afghanistan and Tajikistan)
Boii (Eastern Celtic faction, modern Austria and Hungary)
Bosphoran Kingdom (Hellenic faction in modern Crimea and the steppes)
Epeiros (Kingdom of Epirus - Hellenic successor faction on the Illyrian frontier)
Getai (Thraco-Dacian faction of modern Romania)
Hayasdan (Kingdom of Armenia)
Koinon Hellenon (Chremonidean League of the Greek city-states of Athens, Sparta, and Rhodes)
Lugiones (Slavic-Germanic faction in modern Poland)
Lusotannan (Iberian faction of modern Portugal and southern Spain)
Makedonia (Kingdom of Macedonia)
Malkûtâ Nabâta (Nabataean Kingdom, Arabian faction in modern day Jordan)
Mamla'ha biMassylim (Numidian Kingdom in North Africa)
Pahlava (Parthian Dahae Kingdom)
Pergamon (Hellenic successor rump faction in western Asia Minor)
Pontos (Persian-Hellenic successor faction in northern Asia Minor)
Pritanoi (Briton faction in southern Britannia - replacing the Casse from EB I)
Ptolemaioi (Ptolemaic Empire - Egyptian Hellenic successor faction)
Safot Softim biQarthadast (Republic of Carthage)
Sb' w-gwm (Sabaean Commonwealth, Arabian faction of modern Yemen)
Saka Rauka (Eastern Scythian nomadic faction of Central Asia)
Sauromatae (Western Scythian nomadic faction of the Pontic steppe)
Senatus Populusque Romanus (Republic of Rome)
Swêboz (Germanic faction of northern Germania)
Taksashila (Satrapy of the Mauryan Empire, modern Pakistan)
You can view all of the official previews in this thread.
See also
External links
Europa Barbarorum was started to more accurately represent the barbarian factions in Rome - Total War as more than unwashed hordes but quickly expanded into accurate representations of all of the factions. Over the X years that EB has existed, EB has completely remade the Rome - Total War game with the goal of historical accuracy and fair representations of all factions. With the completion of Europa Barbarorum Version 1.1 (now 1.2), the team has moved on to the M2TW engine to recreate the Roman Era with the new features available therein.As of yet, several previews have been released (https://www.twcenter.net/forums/showthread.php?t=194571), in addition to some leaks on twitter etc. The Gaza Campaign has been announced to be the first release. No release date given.
bovi (Brigt Olav Vik)|GigantusV.T. Marvin (Vladimir Abrham)b0gia
_IX. TECHNICAL SUPPORT
_TOOLS
bovi (Brigt Olav Vik)|GigantusTellos Athenaios|joshmahurin (Joshua Mahurin)
_SVN COORDINATORS
Tellos Athenaios|therother
_SERVER ADMIN
therother
_WEB DESIGN
abou|Tellos Athenaioswudang-clown
_X. TESTERS
Ailfertes|Ba'al-MelqartBrave Brave Sir Robin|HaxStath's|The Celtic VikingYu3zhi
_XI. A NOTE ON IMAGE SOURCES
Europa Barbarorum II uses images from a wide variety of sources, either to inspire our own derivative work or the original images themselves, modified or altered to some degree. Should image owners recognize their work, we will either credit it specifically or remove it at your request.
Yughues aka Nobiax(at shareCg) for some his wonderfull vegetation models.
the 0AD Team for allowing the use of some of their soundtracks.
the De Bello Mundi mod team for graciously allowing us to use their settlement models.
Jarlaxe from the Hegemonia City States mod team for allowing us to use his settlement models.
johnwhile for his tools and support offered, they were crucial in our modeling and animation phases.
wilddog and makanyane for their help with terrain, vegetation, porting of settlement models, and solving settlement-related bugs and CTDs.
Voice of Treason for his change to the map ground types file which helped the CAI navy use.
the Org staff for their help and hosting our internal fora.
the Total War Center staff for their support with our fora.
Ludens for moderating our fora, having graciously accepted our request to do so.
the always supportive Tosa Inu, who sadly did not live to see the day of our release.
EB2 has had a lot of contributors come and go over a long time, and the current team has probably forgotten about some of those along the way. If your own contribution has been forgotten (and you want to be listed in the credits), please contact us in the forum and we will sort it out.
And a very special thank you to the people who this modification was created for: the keyboard consuls, screen watching strategoi, philosophising players and mouse clicking chieftains. Thank you to every fan of Europa Barbarorum, whoever you are and wherever you are. Thank you for sharing in our passion, thank you for supporting us and above all, we hope you have fun.
Thank you from the Europa Barbarorum II Team
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